Building 101

my working nurserySo. I’ve been building. Wow. There’s a lot more to this building stuff than just rezzing a box. As I mentioned a few posts ago, I have joined the Impossible Missions Force. *grin* The Incredible Metaverse Force? The Intrepid Magicians Force? Actually, our mission is not impossible at all – there are some absolutely amazing builders/scripters on this team (present company excluded) It’s just that I keep hearing the IMF theme song playing in my head as I login to face that day’s “mission”. I rather doubt I need to worry about being captured or killed in the line of duty, but I do wonder why they were never warned of death by exhaustion and lack of sleep. *grin* I wonder if this post will self-destruct in 5 seconds?

My 2nd tree - the small chestnutI whined to you about the textures. I can’t do that anymore. I have been supplied with some magnificent textures. It’s up to me to do them justice. I started with the landscaping assignment. (Technically my first challenge was the scrum song but, sigh, no one actually wanted those results. Bigger sigh. You and I – we did SUCH a great job on those songs.) Anyway, landscaping that island went well. I was asked to make trees. Sculpty trees. I have never worked with sculpty anythings before. weeping willowSo, back to my good friend and unofficial mentor, Honour. HELP! 🙂 Crash course in tree building. Here is something that I suspect many of you will not believe or understand. I have GREAT difficulty in visualizing 3D. I know SL gives us arrows, etc. Sometimes I understand and the object moves as I suspect it will. But mostly – it is totally hit or miss. If I am not in the groove – I can over shoot my target repeatedly for 10 minutes or more. The mega rowanI just can’t SEE it. I can only see one dimension at a time. So sometimes building is incredibly frustrating. Editing is frustrating. Believe me when I say that building a 3D object is a major challenge to me visually, not just creatively and technically. So I built a tree, a weeping Japanese cherry, under Honour’s eye. Because SOMEONE needed to be able to see. *Grin*. It was not bad (you can see it front and center in the first picture above). I showed my tree. It passed El Exigente’s approval. *grin* So – the verdict was delivered: build more trees. my 3rd tree - the oakGulp. I foolishly promised 3 trees within 2 days. Tree 2, a small chestnut, was okay. Went relatively smoothly. Then, as several of you know, I was building like crazy and getting nowhere. I put up a very snarly “busy”message. Kudos to Oura here. She broke through the snarl and offered to help. She served as my eyes because I was in one of my blind to multiple dimensions states. I managed to build the frames for a weeping willow and for an oak. I got the oak done by the deadline. I had a weeping willow done. But it was “eh”. It looked good head-on, but if you camm’ed up, and looked down, oh my oh my. Anyway, I managed to get that done the DAY I said it would be done (rebuilt that foliage 4 times) but I didn’t make it by the daily team meet. So what was my reward? “Ahuva – keep building sculpty trees. And if you could do some mega-sized ones as well, that would be awesome”. Awesome. mega chestnutHow can you resist a challenge like that???? I can’t. Sigh. So, I returned to churning out trees. As you may have noticed by a prior post, *grin*, it had its ups and downs. But – I learned to build trees. I did get better. Yes – I see things that need to be fixed on the weeping willow. Yes – of course J found the one bare branch in my beautiful oak. But… I am learning, I am getting there. My mega-chestnut is, imho, beautiful. The rowan is quite spectacular, but I did have people critique it along the way. So I don’t consider it 100% “mine”. Only the mega-chestnut. That is “mine”. *grin*

ahuva's_chairsI’ve learned other things as well. That trying to build what you see in RL is not as easy as you might think, no matter how simple the form appears. I took a picture of a chair that I thought would be perfect for the first island, a social gathering space. I did indeed build something very close. Ahuva-built garden furnitureThanks to PatriciaAnne for advice about the arms. I actually stumbled on one answer as she was responding, but she saved me much time by explaining the other issue. *grin* Love you, PatriciaAnne!!! I also learned that it really makes a difference where you put the root prim. 🙂

How it looked it edit modeBadges. LOL. I am making handouts and freebies for the people, too. I am not just a gardener anymore. I worked on a conference badge. It’s not that easy to make a shape that fits about a neck. Just think on that a bit. It must curve and bend and shape. It must be a tortured prim or a sculpti. Yes – I got help learning how to do that too. *grin* But I was extremely pleased with it. I figured out the textures all myself – got the logo on the lanyard, oriented correctly. 🙂 Then I wore the badge. Edited it to position it properly. Looked fine. Came out of edit and…. oh wow. I must not have SAVED my changes??? The badge went flying through my shoulder, instead of staying positioned in front. Repeat the edit, looked fine, come out. Repeat the badge through my shoulder. how it looked when my AO took overI sat and stared. And watch as the badge MOVED. ROFLMAO. I was trying to be clever. MANY items get attached to the chest of the avatar. I wanted to put the badge someplace it wouldn’t interfere, in case the people were wearing an attachment. So I attached it to …….. my nose. *giggle* Which was fine til my AO moved my avatar’s nose. The badge followed the nose. LOL. Okay, that just wasn’t going to work. At the moment – the badge is attached to the chest. *grin* I’m hoping that will be okay for most folks. It’s those little things that get you. The kind of thing that once you “know”, you never do again. But if you don’t know, it can be quite baffling.

shadowsJust for good measure, while I was still struggling with “more sculpty trees”, I was told to add shadows for realism. I had never seen/done a shadow. I got that it was a texture, but, confession: I have been really bad at making my own textures. I spent hours figuring out how to do an alpha texture of just TEXT!!!! It can’t get any simpler than that. Sometimes I really wonder if I should have stuck to scripting. Anyway, I was up til 12:30 am the other night struggling with 2 sculpty trees (hence my Apology to Joyce Kilmer. That post has a subtitle but I suspect my life is forfeit if I print that.) I woke at 4:30am to continue working. I made 2 shadows. Look – they might not be the best shadows. But they are mine. I made them. By myself. one good, one not so good shadowBy the meeting deadline. In the picture that shows trees with shadows – the shadow on the right foreground is not mine – was given to me by a teammate. The shadow on the left distance is one of mine, layered and copied. You can see that my shadows have a way to go. But, I AM doing this. I may not be the best and there might be flaws, but I am making my deadlines and meeting my commitments. I am doing the best I can. It seems to be okay.

So, for your viewing pleasure, I have included here my chairs, tables, badge, shadows and some trees. Happy Trees to you, until we meet again!

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3 Responses to “Building 101”


  1. 1 Oura Scribe October 25, 2009 at 9:02 am

    Badges! I didn’t get no stinkin badges!

    🙂 you are amazing Love ❤

  2. 2 Jaymin Carthage October 25, 2009 at 11:50 am

    I’ve got a new studio for “sculptie studio”. It lets you upload a shape for the front, top, and side of an object, and it creates a sculptie that conforms to those. It’s good for curved convex shapes that aren’t platonic solids. I did the front of a monorail that’s sitting around in the IBM Sandbox.
    I’ve also solved the mathematical problem of wrapping a texture around a sculptie off-line, so I hope to start working on a “sculptie painter” as part of it.
    I really want to get this sort of thing into the hands of people getting into building like you. Sculpties have languished too long in the very good, but small number of hands of professional artists!

  3. 3 daleinnis October 26, 2009 at 10:53 am

    It’s so much fun to watch you learning all this stuff! 🙂 Remember when you were sure building and scripting and all just weren’t your thing? heehee

    You’re doing really amazing work (trees! my gawd!); maybe you will inspire me to try something more elaborate than a pathcut sphere someday. But probably not. 😀


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